Blocks and houses
Blocks
Parent element name: terrain
Element name: blocks
WARNING
Some attributes may behave unexpectedly:
- count - game settings have higher priority than XML attribute value
Attribute | Allowed values | Type | Description |
---|---|---|---|
count | <0; 10000> | +Integer | Blocks count |
[min, max]saturation | <0.0; 1.0> | +Float | Minimum and maximum blocks saturation |
[min, max]floors | +Integer | Minimum and maximum blocks floors | |
fractalthreshold | +Float | Fractal threshold | |
[max, normal]altitude | +Float | Max and normal blocks altitude appearance | |
seed | Integer | Seed used to generate blocks placement |
Houses
Parent element name: terrain
Element name: houses
WARNING
Some attributes may behave unexpectedly:
- count - game settings have higher priority than XML attribute value
Attribute | Allowed values | Type | Description |
---|---|---|---|
count | <0; 10000> | +Integer | Houses count |
[min, max]saturation | <0.0; 1.0> | +Float | Minimum and maximum houses saturation |
[min, max]floors | +Integer | Minimum and maximum houses floors | |
fractalthreshold | +Float | Fractal threshold | |
[max, normal]altitude | +Float | Max and normal houses altitude appearance | |
seed | Integer | Seed used to generate houses placement |