Flag

Parent element name: inrun
Element name: flag

TIP

The flag can be placed in two different places, depending on its position

  • when x and z coordinates are placed on inrun, its basis will start on the inrun
  • when x and z coordinates are placed outside inrun, its basis will start on the ground

TIP

Displayed flag country can be modified using the tf attribute. The schema of flag textures is Textures\flag-[iso3].png, where iso3 stands for ISO3 country code. For codes reference go here.

AttributeTypeDescription
xRealPole shift from inrun start in position relative to the X-axis
zRealBoard shift from inrun center in position relative to the Z-axis
hf+FloatBoard height
pf+FloatProportion of flag width to height
hp+FloatPole height
rp+FloatSection radius at basis
rt+FloatSection radius at peak
[t, m, c]f[Texture, Material, Color]Flag board texture, material and color
[t, m, c]p[Texture, Material, Color]Flag pole texture, material and color