Flag
Parent element name: inrun
Element name: flag
TIP
The flag can be placed in two different places, depending on its position
- when x and z coordinates are placed on inrun, its basis will start on the inrun
- when x and z coordinates are placed outside inrun, its basis will start on the ground
TIP
Displayed flag country can be modified using the tf attribute. The schema of flag textures is Textures\flag-[iso3].png, where iso3 stands for ISO3 country code. For codes reference go here.
Attribute | Type | Description |
---|---|---|
x | Real | Pole shift from inrun start in position relative to the X-axis |
z | Real | Board shift from inrun center in position relative to the Z-axis |
hf | +Float | Board height |
pf | +Float | Proportion of flag width to height |
hp | +Float | Pole height |
rp | +Float | Section radius at basis |
rt | +Float | Section radius at peak |
[t, m, c]f | [Texture, Material, Color] | Flag board texture, material and color |
[t, m, c]p | [Texture, Material, Color] | Flag pole texture, material and color |